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mrpond / BlockTheSpot
Forked from master131/BlockTheSpotVideo, audio & banner adblock/skip for Spotify
Easy to integrate Vulkan memory allocation library
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
A tool for exploring and applying various tonemapping operators.
My Unity post processing pipeline and shaders
A Windows and Office activator using HWID / Ohook / KMS38 / Online KMS activation methods, with a focus on open-source code and fewer antivirus detections.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
FlatBuffers: Memory Efficient Serialization Library
C++ Library Manager for Windows, Linux, and MacOS
Third-person Survival Game for Unreal Engine (Sample Project)
Iconic font aggregator, collection, & patcher. 3,600+ icons, 50+ patched fonts: Hack, Source Code Pro, more. Glyph collections: Font Awesome, Material Design Icons, Octicons, & more
A first person multiplayer shooter example project in Unity
Godot Engine – Multi-platform 2D and 3D game engine