University of Las Palmas de Gran Canaria, summer 2020
mouse left-right: rotation of view
mouse up-down: height of torch
additional buttons, information during gameplay
or
an Arduino gamepad (created by us for the pursose of this game)
The game consists in finding all items required to access the door and escaping the room, avoiding enemies at all times. The user has a torch to his disposal, as the room is dark and not all elements may be visible.
The project is an extension of an individual project made in the same course.
Java Standard
Processing
Arduino