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…eneder#162)
* fix(export): Base colors are now in correct, linear color space.
* fix: Updated tests and reference values.
* fix(test): Increased error tolerance on color property values. Those usually undergo a gamma to linear conversion introducing some error.
I'm getting an exception with a specific mesh:
What I see when debugging the exception from GltFast - looks like duplicate "position" attribute?
![210406-154326530-AppLauncher_–VertexBufferConfig cs Debugger](https://user-images.githubusercontent.com/2693840/113720573-16df1180-96ef-11eb-98ba-57fd17cfc343.png)
How it looks in Gestaltor:
![image](https://user-images.githubusercontent.com/2693840/113720625-22323d00-96ef-11eb-903f-3322186cef31.png)
I sent the mesh via the "usual channels" for debugging purposes.
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