Fix aiString length not updated in the EmbedTextures postprocess task #4108
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aiString
length was not updated when the texture path was replaced with the embedded path (i.e.*0
) after performing the EmbedTextures postprocess task.This created all sort of problems when performing string manipulation using the
aiString::length
field instead of interpretingaiString::data
as c-string (think of applications using UTF8 strings).I also wrote a small unit test for this change, but decided against pushing it because I don't know in which file to put it.
Let me know if I should add it to the pr.