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image: Visual Studio 2015 | ||
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init: | ||
- git config --global core.autocrlf input | ||
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clone_folder: c:\projects\cc_ublox | ||
shallow_clone: true | ||
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matrix: | ||
fast_finish: false | ||
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platform: | ||
- x64 | ||
- x86 | ||
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configuration: | ||
- Debug | ||
- Release | ||
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environment: | ||
matrix: | ||
- TOOLCHAIN: msvc14 | ||
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install: | ||
- call script\appveyor_install.bat | ||
- set PATH=%PATH%;%QTDIR%\bin | ||
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build_script: | ||
- mkdir build.%PLATFORM%.%CONFIGURATION% | ||
- cd build.%PLATFORM%.%CONFIGURATION% | ||
- cmake .. -DCMAKE_BUILD_TYPE=%CONFIGURATION% -G "NMake Makefiles" -DCC_UBLOX_QT_DIR=%QTDIR% -DCC_UBLOX_FULL_SOLUTION=ON -DCC_UBLOX_PLUGIN_ALL=OFF -DCC_UBLOX_PLUGIN_UBLOX8=%UBLOX8_OPT% -DCC_UBLOX_PLUGIN_UBLOX7=ON -DCC_UBLOX_PLUGIN_UBLOX6=ON -DCC_UBLOX_PLUGIN_UBLOX5=ON | ||
- nmake install | ||
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test_script: | ||
- ctest | ||
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