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This repository has been archived by the owner on Jun 29, 2024. It is now read-only.

Issues: appsinacup/godot-box2d

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Issues list

Raycast2D does not work when Area2D scale x is -1 bug Something isn't working
#113 opened Apr 23, 2024 by ChocolatePinecone
Add support for build_mode = segments in CollisionPolygon2D bug Something isn't working
#112 opened Mar 29, 2024 by salvob41
Request - implement Pin Joint "Motor Max Torque" from Box2D bug Something isn't working
#109 opened Feb 29, 2024 by James30592
Weird behaviour when a heavy rigidbody falls onto a small one bug Something isn't working
#108 opened Feb 16, 2024 by artlessgames
Weird capsule2d behavior bug Something isn't working
#107 opened Feb 16, 2024 by artlessgames
GrooveJoint being weird with pinjoint bug Something isn't working
#105 opened Feb 8, 2024 by notironicallycasters
PinJoint2D has an odd "self stabalizing" behavior. bug Something isn't working
#104 opened Feb 4, 2024 by SirLich
ShapeCast get_collision_point always returns 0 bug Something isn't working
#102 opened Jan 28, 2024 by MaxMorgon
Setting gravity through PhysicsServer2d not working bug Something isn't working
#100 opened Jan 22, 2024 by dredawkins11
Rigidbody connected with a Pinjoint accelerates for no reason bug Something isn't working
#98 opened Jan 10, 2024 by Pyrocreep
Pinjoint2D ignoring enabled collisions bug Something isn't working
#97 opened Jan 10, 2024 by Pyrocreep
Add RopeJoint
#38 opened Sep 13, 2023 by Ughuuu
Add HingeJoint
#37 opened Sep 13, 2023 by Ughuuu
Add pulley joint
#36 opened Sep 13, 2023 by Ughuuu
ProTip! Exclude everything labeled bug with -label:bug.