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Improve iconography #39
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anyweez
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Also began building out the structure of more modular renderer.
anyweez
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…cleanup. * Mountain iconography: based on one of the styles shown here (https://heredragonsabound.blogspot.com/2020/02/creating-pencil-effect-in-svg.html) and includes a good bit of variance from instance to instance. Haven't rendered on a map yet so it may still need some cleanup work. * Improved icon.py: script now renders a grid of icon instances so its easier to compare the effects of randomness. Currently generates 32 instances of mountains. * Renderer cleanup: removed ~400 lines of old/dead code, including some that's been moved into other modules (hills) and a lot that's not used any more. Still more work to do here but 500 lines is already much easier to manage vs 900 before.
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Need to do a quality pass on forest, mountain, and hill iconography. Supersedes #37.
Distributions are decent and may not need adjustments but the icons themselves aren't good enough yet.
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