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A clone of the old DOS game Pipes, implemented with libgdx.

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Pipes

A clone of the old DOS game Pipes -- aka PipeMania, implemented with libgdx.

CREDITS

The game has been developed using Java language and the LibGDX library.

The graphics are original, as can be evinced by their primitive quality.

Most sound effects are based on free samples hosted on freesound.org. I have done only minor modifications (trimming, fadeouts, amplifying where needed).

In particular, I've used the following files, under a Creative Commons 0 license:

This under a Creative Commons Attribution:

And this one, under a Creative Commons BY-NC license:

Furthermore, I have extracted chronometer sounds from a skiing youtube video. I believe this is covered by Fair Use doctrine.

If any copyright issues emerge, please contact me.

FUTURE features

v1.x

  • add obstacles for levels > n
  • score penalties for overwritten pipes and unused pipes

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A clone of the old DOS game Pipes, implemented with libgdx.

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