This is a collection of historical NarFFL data, both a summary of its format/leagues/rules over time, as well as raw data (where available).
- 2009: NarFFL created by StruggleBunny
12 teams. - 2010: First expansion.
48 teams. - 2011: Premier premieres in its current structure.
192 teams (144 Premier, 48 Alt).
Gridiron challenge used for Horn. - 2012: NarFFL grows a little too fast, lots of abandoned alt teams.
1488 teams (144 Premier, 1344 Alt).
Gridiron challenge used for Horn and promotion. - 2013: Modern Premier/Majors/Minors structure, and shrinking for stability.
1088 teams (144 Premier, 288 Major, 576 Minor).
Gridiron challenge used for Horn.
Modern promotion/relegation introduced.
Alt teams from prior season placed in Majors/Minors based on 2012 finish (needs verification). - 2014-2019: Modern Horn, added Farm.
1392 teams (144 Premier, 288 Major, 576 Minor, 384 Farm)
No changes since, aside from how the Farm lottery works. - 2020: Expanded farm, pandemic.
1584 teams (144 Premier, 288 Major, 576 Minor, 576 Farm)
Temporarily added 2 IR slots for COVID-19.
- 2009 ❌ (NFL.com)
- 2010 ✅ (MyFantasyLeague)
- 2011 ❌ (ESPN)
- 2012 ✅ Premier, ❌ Alt (Fleaflicker)
- 2013 ✅ (Fleaflicker)
- 2014 ✅ (Fleaflicker)
- 2015 ✅ (Fleaflicker)
- 2016 ✅ (Fleaflicker)
- 2017 ✅ (Fleaflicker)
- 2018 ✅ (Fleaflicker)
- 2019 ✅ (Fleaflicker)
- 2020 ✅ (Fleaflicker)
- 2021 ✅ (Fleaflicker)
- 2022 ✅ (Fleaflicker, in progress)
We're using this data to compute ELO ratings, which can give us some insight into historical performance both of individual owners, as well as leagues and divisions.
- 2012 was the first modern-ish season, the second year of a 144-team league with relegations.
- 2012 alt leagues aren't accessible anymore, but the league had grown so much that the data may have been lower quality anyways.
- 2013 was the first season where we have full data available.
- 2013 majors/minors were constructed using 2012 alt league finishes, so we can use that to estimate starting ELO.
Given that, we'll make the following assumptions:
- ELO ratings start in 2012 when possible, otherwise 2013.
- An owner's first two seasons are considered a provisional rating (with
K = 32
), which will fluctuate more wildly. A single season may be a good enough sample size, but everyone has bad seasons once in a while so this helps account for that. - Experienced owners are given an official rating (with
K = 20
), which fluctuates less. - Base ratings -- primarily these are based on the size of tiers, averaging out to about 1500.
- Premier: 1900
- Major: 1750
- Minor: 1500
- Farm: 1200
- Teams start with a rating according to the base rating for their tier.
- For each game played
- The team will get a
1.0
game credit for a win,0.5
for a tie, and0.0
for a loss. - Additionally, the team will get another 1/10 game credit for all-play against the other 10 teams --
0.1
per all-play win,0.05
per all-play tie. - By factoring both of these, we're compensating a bit for luck, while still ensuring that actual wins matter. This also helps out some in cases where a team is in an especially strong division, as they can still gain rating via all-play if they're legitimately strong.
- The team will get a
- Each offseason there is a reset, where each team gets
2/3
of their difference from the base rating.- This takes effect after promotion/relegation, so a promoted Farm team would get pulled towards the Minor base rating.
(OLD_RATING - BASE_RATING) * 2 / 3 + BASE_RATING = NEW_RATING
- Example: A major team finishes at
1850
, but doesn't get promoted.(1850 - 1750) * 2/3 + 1750 = 1817 = NEW_RATING
- Bonuses for championships (but that may happen naturally with the offseason reset).
- This may make more sense for Premier.