Stars
将xlsx之类的文件转成text然后再调用diff工具对比变化,非常适合替换TortoiseGit,TortoiseSvn之类的默认diff命令。 convert excel file(xls,xlsx,xlm etc) to text then launch diff tool(TortoiseDiff) to show differences.
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
基于 Cocos Creator 3.x 版本开发的游戏框架,此项目为 Oops Framework 教程项目,如果使用框架制作游戏项目可下载 oops-game-kit 游戏项目模板开发。
A game development solution using typescript, can make 2d&3d games for all platforms easily. Based on Cocos Creator( support WebGL|WebGPU|Metal|Vulkan|OpenGLES ), can work with all server side solu…
an extremely simple tool for separating vocals and background music, completely localized for web operation, using 2stems/4stems/5stems models 这是一个极简的人声和背景音乐分离工具,本地化网页操作,无需连接外网
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
cocos creator 基础框架,包含资源、ui管理,网络模块
parse psd file and auto generate ui prefab(解析psd文件,一键生成ugui面板)
C # Game Framework, but not limited to games. Can be used for non game business development
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
8年主程手把手打造Cocos独立游戏开发框架系列教程,公众号:亿元程序员,欢迎关注阅读。
一套ecs框架,可用于egret/laya/cocos及其他使用ts/js语言的引擎
Code to accompany "A Method for Animating Children's Drawings of the Human Figure"
An easy way to access data stated in excel (xlsx) files for Unity.
A pure C++ Lua IDE project, aimed to be the fastest and lightest Lua IDE in the world.
Extend the Unity Toolbar with your own Editor UI code.
HybridCLR 是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix