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Is there a StackOverflow question about this issue?
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What happened?
If you enable "Debug GPU overdraw" in the Developer options, you'll see most of the app is pink (3 levels of overdraw) or red (4+ levels of overdraw). A big chunk of this is coming from the backgrounds. For example, NiaBackground creates a Surface, then NiaGradientBackground creates another Surface and also potentially draws on top, then Scaffold creates another Surface (though it looks transparent), and then the content is drawn on top of that.
Relevant logcat output
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Code of Conduct
I agree to follow this project's Code of Conduct
The text was updated successfully, but these errors were encountered:
Card should only create a single level of overdraw from its Surface, which is fine. On its own, that would be blue, so the pinks and reds indicate multiple additional levels.
Is there an existing issue for this?
Is there a StackOverflow question about this issue?
What happened?
If you enable "Debug GPU overdraw" in the Developer options, you'll see most of the app is pink (3 levels of overdraw) or red (4+ levels of overdraw). A big chunk of this is coming from the backgrounds. For example, NiaBackground creates a Surface, then NiaGradientBackground creates another Surface and also potentially draws on top, then Scaffold creates another Surface (though it looks transparent), and then the content is drawn on top of that.
Relevant logcat output
No response
Code of Conduct
The text was updated successfully, but these errors were encountered: