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Use new pathfinding algorithm for enemies
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12joan committed Apr 11, 2024
1 parent 70213d0 commit 1aff27d
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Showing 10 changed files with 7,391 additions and 2,221 deletions.
4 changes: 2 additions & 2 deletions Assets/Unity/Prefabs/Enemy.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -461,9 +461,9 @@ MonoBehaviour:
m_Calls: []
Speed: 8
AvoidCollisionDistance: 4
RecomputeInterval: 3
RecomputeInterval: 1
DestinationPoint: {x: 0, y: 0, z: 0}
DebugPath: 1
DebugPath: 0
--- !u!114 &3579707395517347850
MonoBehaviour:
m_ObjectHideFlags: 0
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