Fix: Build is broken by test files (#21) #37
dev.yml
on: push
Build for macOS
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...
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Build StandaloneOSX
9m 25s
Build for Windows
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Build StandaloneWindows64
8m 41s
Build for macOS
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Package macOS build
1m 47s
Build for Windows
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Package Windows build
53s
Annotations
8 errors and 5 warnings
Build for Windows / Build for Windows / Build StandaloneWindows64
Failed to find a suitable OpenCL device for the GPU Lightmapper. Please change your lightmapper or install the latest graphics driver.
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Build for Windows / Build for Windows / Build StandaloneWindows64
Falling back to CPU lightmapper.
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Build for Windows / Build for Windows / Build StandaloneWindows64
Failed to find a suitable OpenCL device for the GPU Lightmapper. Please change your lightmapper or install the latest graphics driver.
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Build for Windows / Build for Windows / Build StandaloneWindows64
Falling back to CPU lightmapper.
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Build for macOS / Build for macOS / Build StandaloneOSX
Failed to find a suitable OpenCL device for the GPU Lightmapper. Please change your lightmapper or install the latest graphics driver.
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Build for macOS / Build for macOS / Build StandaloneOSX
Falling back to CPU lightmapper.
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Build for macOS / Build for macOS / Build StandaloneOSX
Failed to find a suitable OpenCL device for the GPU Lightmapper. Please change your lightmapper or install the latest graphics driver.
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Build for macOS / Build for macOS / Build StandaloneOSX
Falling back to CPU lightmapper.
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Build for Windows / Build for Windows / Build StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for Windows / Build for Windows / Build StandaloneWindows64
Pile of Cans_1's rect lies (partially) outside of texture. Will not generate Sprite for this slice.
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Build for macOS / Build for macOS / Build StandaloneOSX
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build for macOS / Build for macOS / Build StandaloneOSX
Pile of Cans_1's rect lies (partially) outside of texture. Will not generate Sprite for this slice.
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Build for Windows / Package Windows build
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: Minionguyjpro/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
Build-StandaloneOSX
Expired
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96.7 MB |
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Build-StandaloneWindows64
Expired
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87.9 MB |
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Windows Installer
Expired
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74.8 MB |
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macOS DMG
Expired
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103 MB |
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