- Padua (Padova), Italy
- @AmerKoleci
- @[email protected]
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WIP example collection for the SDL_Gpu API proposal
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Experimental Nintendo Switch Emulator written in C#
Code-based UI library for development menus for Unity
How to render into DirectX context using Vulkan
A C# library that offers a unified API to talk to native windowing libraries.
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
UI Rendering Engine for .NET MAUI powered by SkiaSharp
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUD…
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Making it easier to write Visual Studio extensions
Game engine for 2D and 3D projects with entity component system (ECS) and data-oriented design
Open, extensible, small and simple behaviour-graph execution engine. Discord here: https://discord.gg/mrags8WyuH
2D Game Engine with visual WYSIWYG editor and JS scripting
This library provides struct based collections for high performance and low memory usage
This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)
Multi-platform 2D and 3D game engine written on Swift
Cross platform GUI framework for desktop and mobile applications in .NET