- Moscow
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06:02
(UTC +03:00) - akihiko-hub.com
- https://akihiko47.itch.io/
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Parametric-Curves-And-Splines
Parametric-Curves-And-Splines PublicA tool for creation/editing splines with different basis matrices and generating procedural meshes in Unity.
C# 4
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ODE-solvers-for-particle-physics-in-Unity
ODE-solvers-for-particle-physics-in-Unity PublicOrdinary Differential Equations (ODE) solvers for particle physics in Unity
C# 2
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Shaders-Gallery
Shaders-Gallery PublicThis repository will store my Unity shaders made as I read "The book of shaders" and my futher experiments.
ShaderLab
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Verlet-Physics-Engine
Verlet-Physics-Engine PublicVery simple verlet Physics Engine. Realization of particles, collisions between particles, springs, solid joints and anchors. It is possible to implement: soft bodies, rigid bodies, ropes, cloth, e…
JavaScript 1
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JS-Particle-Simulation
JS-Particle-Simulation PublicReal time JS particle simulation (verlet integration) with static grid optimization.
JavaScript
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Voronoi-diagram
Voronoi-diagram PublicDynamic Voronoi diagram using python and pygame. The dots move randomly using Perlin noise.
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