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// Copyright 2021 Danny Nguyen (@nooges) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include "bamfk1.h" |
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// Copyright 2021 Danny Nguyen (@nooges) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#pragma once | ||
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#include "quantum.h" | ||
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#define LAYOUT( \ | ||
k00, e01, e02, \ | ||
e01a, e01b, e02a, e02b \ | ||
) { \ | ||
{ k00, e01, e02, KC_NO }, \ | ||
{ e01a, e01b, e02a, e02b } \ | ||
} |
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// Copyright 2021 Danny Nguyen (@nooges) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0xCB10 | ||
#define PRODUCT_ID 0x1111 | ||
#define DEVICE_VER 0x0001 | ||
#define MANUFACTURER Keebio | ||
#define PRODUCT BAMFK-1 | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 2 | ||
#define MATRIX_COLS 4 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
*/ | ||
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#define DIRECT_PINS { \ | ||
{ E6, B6, D6, NO_PIN }, \ | ||
{ NO_PIN, NO_PIN, NO_PIN, NO_PIN } \ | ||
} | ||
#define AUDIO_PIN C6 | ||
#ifdef AUDIO_ENABLE | ||
# define STARTUP_SONG SONG(STARTUP_SOUND) | ||
#endif | ||
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#define ENCODERS_PAD_A { C7, D7 } | ||
#define ENCODERS_PAD_B { B5, D4 } | ||
#define ENCODERS 2 | ||
#define ENCODERS_CW_KEY { { 1, 1 }, { 3, 1 } } | ||
#define ENCODERS_CCW_KEY { { 0, 1 }, { 2, 1 } } | ||
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#define RGB_DI_PIN D3 | ||
#ifdef RGB_DI_PIN | ||
# define RGBLED_NUM 16 | ||
# define RGBLIGHT_HUE_STEP 8 | ||
# define RGBLIGHT_SAT_STEP 8 | ||
# define RGBLIGHT_VAL_STEP 8 | ||
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||
# define RGBLIGHT_EFFECT_BREATHING | ||
# define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
# define RGBLIGHT_EFFECT_SNAKE | ||
# define RGBLIGHT_EFFECT_KNIGHT | ||
# define RGBLIGHT_EFFECT_CHRISTMAS | ||
# define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
# define RGBLIGHT_EFFECT_RGB_TEST | ||
# define RGBLIGHT_EFFECT_ALTERNATING | ||
#endif | ||
#define RGBLIGHT_DEFAULT_MODE (RGBLIGHT_MODE_RAINBOW_SWIRL + 2) | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */ | ||
#define LOCKING_SUPPORT_ENABLE | ||
/* Locking resynchronize hack */ | ||
#define LOCKING_RESYNC_ENABLE | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is useful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
//#define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO | ||
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/* | ||
* Feature disable options | ||
* These options are also useful to firmware size reduction. | ||
*/ | ||
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/* disable debug print */ | ||
//#define NO_DEBUG | ||
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/* disable print */ | ||
//#define NO_PRINT | ||
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/* disable action features */ | ||
//#define NO_ACTION_LAYER | ||
//#define NO_ACTION_TAPPING | ||
//#define NO_ACTION_ONESHOT | ||
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/* Bootmagic Lite key configuration */ | ||
//#define BOOTMAGIC_LITE_ROW 0 | ||
//#define BOOTMAGIC_LITE_COLUMN 0 |
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{ | ||
"keyboard_name": "BAMFK-1", | ||
"url": "https://keeb.io", | ||
"maintainer": "nooges", | ||
"layouts": { | ||
"LAYOUT": { | ||
"layout": [ | ||
{"label": "k00", "x": 1.5, "y": 0, "h":2, "w": 2}, | ||
{"label": "k01", "x": 0.5, "y": 2.25}, | ||
{"label": "k02", "x": 3.5, "y": 2.25}, | ||
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{"label": "k10", "x": 0, "y": 3.5}, | ||
{"label": "k11", "x": 1, "y": 3.5}, | ||
{"label": "k12", "x": 3, "y": 3.5}, | ||
{"label": "k13", "x": 4, "y": 3.5} | ||
] | ||
} | ||
} | ||
} |
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// Copyright 2021 Danny Nguyen (@nooges) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include QMK_KEYBOARD_H | ||
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// Defines names for use in layer keycodes and the keymap | ||
enum layer_names { | ||
_MAIN, | ||
_FN1, | ||
_FN2, | ||
_FN3 | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_MAIN] = LAYOUT( | ||
KC_A, // Big Switch | ||
MO(1), KC_MUTE, // Encoder presses | ||
KC_DOWN, KC_UP, // Left encoder turns | ||
KC_VOLD, KC_VOLU // Right encoder turns | ||
), | ||
[_FN1] = LAYOUT( | ||
KC_B, // Big Switch | ||
_______, KC_C, // Encoder presses | ||
KC_PGDN, KC_PGUP, // Left encoder turns | ||
KC_VOLU, KC_VOLD // Right encoder turns | ||
), | ||
[_FN2] = LAYOUT( | ||
_______, // Big Switch | ||
_______, _______, // Encoder presses | ||
_______, _______, // Left encoder turns | ||
_______, _______ // Right encoder turns | ||
), | ||
[_FN3] = LAYOUT( | ||
_______, // Big Switch | ||
_______, _______, // Encoder presses | ||
_______, _______, // Left encoder turns | ||
_______, _______ // Right encoder turns | ||
) | ||
}; |
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LTO_ENABLE = yes |
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// Copyright 2021 Danny Nguyen (@nooges) | ||
// SPDX-License-Identifier: GPL-2.0-or-later | ||
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#include QMK_KEYBOARD_H | ||
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// Defines names for use in layer keycodes and the keymap | ||
enum layer_names { | ||
_MAIN, | ||
_FN1, | ||
_FN2, | ||
_FN3 | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
[_MAIN] = LAYOUT( | ||
RGB_MOD, // Big Switch | ||
FN_MO13, KC_MUTE, // Encoder presses | ||
KC_DOWN, KC_UP, // Left encoder turns | ||
KC_VOLD, KC_VOLU // Right encoder turns | ||
), | ||
[_FN1] = LAYOUT( | ||
KC_B, // Big Switch | ||
_______, KC_C, // Encoder presses | ||
KC_PGDN, KC_PGUP, // Left encoder turns | ||
KC_VOLU, KC_VOLD // Right encoder turns | ||
), | ||
[_FN2] = LAYOUT( | ||
_______, // Big Switch | ||
_______, _______, // Encoder presses | ||
_______, _______, // Left encoder turns | ||
_______, _______ // Right encoder turns | ||
), | ||
[_FN3] = LAYOUT( | ||
_______, // Big Switch | ||
_______, _______, // Encoder presses | ||
_______, _______, // Left encoder turns | ||
_______, _______ // Right encoder turns | ||
) | ||
}; |
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VIA_ENABLE = yes | ||
LTO_ENABLE = yes |
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# BAMFK-1 | ||
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![bamfk1](https://cdn.shopify.com/s/files/1/1851/5125/products/bamfk-1-back_1100x.png?v=1635304218) | ||
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PCB for the Big Switch with support for horizontal rotary encoders. | ||
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* Keyboard Maintainer: [Keebio](https://github.com/nooges) | ||
* Hardware Supported: BAMFK-1 PCB | ||
* Hardware Availability: [Keebio](https://keeb.io/) | ||
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Make example for this keyboard (after setting up your build environment): | ||
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make keebio/bamfk1:default | ||
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Flashing example for this keyboard: | ||
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make keebio/bamfk1:default:flash | ||
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). | ||
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## Bootloader | ||
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Enter the bootloader in 3 ways: | ||
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard | ||
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead | ||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available |
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# MCU name | ||
MCU = atmega32u4 | ||
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# Bootloader selection | ||
BOOTLOADER = atmel-dfu | ||
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# Build Options | ||
# change yes to no to disable | ||
# | ||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite | ||
MOUSEKEY_ENABLE = no # Mouse keys | ||
EXTRAKEY_ENABLE = yes # Audio control and System control | ||
CONSOLE_ENABLE = yes # Console for debug | ||
COMMAND_ENABLE = no # Commands for debug and configuration | ||
NKRO_ENABLE = no # Enable N-Key Rollover | ||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality | ||
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow | ||
AUDIO_ENABLE = yes # Audio output | ||
ENCODER_ENABLE = yes | ||
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SRC += encoder_actions.c |
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/* Copyright 2020 Neil Brian Ramirez | ||
* Copyright 2021 drashna jael're (@drashna) | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http:https://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "encoder_actions.h" | ||
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#if defined(ENCODER_ENABLE) | ||
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# ifdef ENCODERS | ||
static uint8_t encoder_state[ENCODERS] = {0}; | ||
static keypos_t encoder_cw[ENCODERS] = ENCODERS_CW_KEY; | ||
static keypos_t encoder_ccw[ENCODERS] = ENCODERS_CCW_KEY; | ||
# endif | ||
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void encoder_action_unregister(void) { | ||
# ifdef ENCODERS | ||
for (int index = 0; index < ENCODERS; ++index) { | ||
if (encoder_state[index]) { | ||
keyevent_t encoder_event = (keyevent_t) { | ||
.key = encoder_state[index] >> 1 ? encoder_cw[index] : encoder_ccw[index], | ||
.pressed = false, | ||
.time = (timer_read() | 1) | ||
}; | ||
encoder_state[index] = 0; | ||
action_exec(encoder_event); | ||
} | ||
} | ||
# endif | ||
} | ||
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void encoder_action_register(uint8_t index, bool clockwise) { | ||
# ifdef ENCODERS | ||
keyevent_t encoder_event = (keyevent_t) { | ||
.key = clockwise ? encoder_cw[index] : encoder_ccw[index], | ||
.pressed = true, | ||
.time = (timer_read() | 1) | ||
}; | ||
encoder_state[index] = (clockwise ^ 1) | (clockwise << 1); | ||
action_exec(encoder_event); | ||
# endif | ||
} | ||
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void matrix_scan_kb(void) { | ||
encoder_action_unregister(); | ||
matrix_scan_user(); | ||
} | ||
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bool encoder_update_kb(uint8_t index, bool clockwise) { | ||
encoder_action_register(index, clockwise); | ||
// don't return user actions, because they are in the keymap | ||
// encoder_update_user(index, clockwise); | ||
return true; | ||
}; | ||
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#endif |
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/* Copyright 2020 Neil Brian Ramirez | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 3 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http:https://www.gnu.org/licenses/>. | ||
*/ | ||
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#include "quantum.h" | ||
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void encoder_action_unregister(void); | ||
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void encoder_action_register(uint8_t index, bool clockwise); |