Tags: aizuon/Deceive
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Update 1.8.0 (molenzwiebel#50) * Using a real XmlWriter fixes player unable to join MUC lobby Bumped version to 1.7.1 Added some Debug output, changed Console to Trace for release mode as we have no console * change localhost to 127.0.0.1 to fix ::1 being unreachable * Add tray menu item to disable overlay and to stop connecting to MUC * fix update prompt showing for newer Deceive builds remove version string from Resources and get from assembly info * log Debug/Trace output to file, add more Debug info * add support for VALORANT * bump to 1.8.0, update packages, cleanup code check for LoR and VALORANT processes kill Deceive when Riot Client has exited * fix League+ status * fix crash when Deceive starting up faster than LCUx * add command line flag "no-overlay" to disable overlay
Fix Deceive not exiting & change when status is updated in LCU (molen… …zwiebel#32) * Prompts user to elevate if LCU is running as admin Doesn't crash to access denied exception Bumped version to v1.4.1 * fixed path when registry entry is not found, added new registry location * fix if RiotClientInstalls.json exists, but no Riot Client or corrupted * use List instead of Array for RC paths * Target .NET 4.8; support .NET 4.6+ (.NET 4.6 is included since first Win10 release) * use WebSocket to monitor chat status changes more reliable reflection of masked status in client does not break after leaving/joining lobbies or exiting games changed IsValidLCUPath to check for system.yaml instead of Logs folder * add reference to netstandard, just in case... * use TLS 1.2 to handle random WebExceptions * fix _ws assignment and check for null, remove redundant code * Update LCU status only on gameflow phase change * fix status on startup, as gameflow isn't changing now * fix not being able to change status when disabled * support RC proxy XMPP presence * Fix Thread (therefore Deceive) not exiting * Specify when exactly to send status update to LCU * Bump to 1.6.1 * Fix LCU status not online after game when disabling while in game * rename to StartupHandler, make CheckForUpdates() return void class name was also inconsistent with file name
Fix RC discovery & use WebSocket to check for changed status (molenzw… …iebel#23) * Prompts user to elevate if LCU is running as admin Doesn't crash to access denied exception Bumped version to v1.4.1 * fixed path when registry entry is not found, added new registry location * fix if RiotClientInstalls.json exists, but no Riot Client or corrupted * use List instead of Array for RC paths * Target .NET 4.8; support .NET 4.6+ (.NET 4.6 is included since first Win10 release) * use WebSocket to monitor chat status changes more reliable reflection of masked status in client does not break after leaving/joining lobbies or exiting games changed IsValidLCUPath to check for system.yaml instead of Logs folder * add reference to netstandard, just in case... * use TLS 1.2 to handle random WebExceptions * fix _ws assignment and check for null, remove redundant code
Prompts user to elevate if LCU is running as admin + fixed LCU/RC pat… …h locator (molenzwiebel#14) * Prompts user to elevate if LCU is running as admin Doesn't crash to access denied exception Bumped version to v1.4.1 * fixed path when registry entry is not found, added new registry location * fix if RiotClientInstalls.json exists, but no Riot Client or corrupted
Fix issues related to LCU discovery (molenzwiebel#8) * Fix issue where Registry.GetValue would potentially return null * Don't crash on manual cancel and steal initial LCU path from running process * Bump version and remove false copyright * Fixes molenzwiebel#5
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