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Beijing University of Technology
- Beijing
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02:04
(UTC +08:00)
Highlights
Stars
Webinterface for glad -> https://github.com/Dav1dde/glad
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Source code for the C++ 20 Masterclass on udemy
C++ console application template using Bazel and googletest
ourarash / cpp-template
Forked from ratanparai/cpp-templateC++ console application template using Bazel and googletest
Fast and flexible language exploring partial evaluation, context-sensitive parsing, and metaprogramming. Compiles JIT or AOT to native code.
C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4
Base code for the Planet Chili tutorial series "3D Fundamentals" on YouTube.
Code from C++ Multithreading tutorial series on YouTube https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa
[Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction
Unsupervised Learning for Image Registration
Voxel Plugin Legacy for Unreal Engine
Terasology - open source voxel world
Terrain rendering algorithm in less than 20 lines of code
A minecraft clone written using C++, SFML, OpenGL and GLEW.
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
An experimental raytracer using OpenGL for GPU acceleration
CMake Setup for Modern OpenGL and wxWidgets