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Multi functional app to find duplicates, empty folders, similar images etc.

Rust 18,949 624 Updated Aug 16, 2024

BuildActions for use with the SuperUnityBuild build automation tool.

C# 180 38 Updated May 19, 2024

A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment

HLSL 93 8 Updated Sep 19, 2022

Texture atlas creator for Unity

C# 446 46 Updated Nov 9, 2022

Performance settings testing ground, showing how to use game-engine-agnostic performance controls for Meta Quest devices such as dual-core boost and dynamic resolution.

ShaderLab 14 5 Updated Jul 28, 2024

Example project to draw 1million grass instances on mobile

C# 1,494 231 Updated Nov 25, 2020

Add-on for Blender that allows the transfer of animations and poses from one armature to another

Python 447 46 Updated May 3, 2024

A Customizable Post-Processing Renderer Feature for Universal Render Pipeline

C# 217 33 Updated Oct 5, 2022

Flipbook motion blending shader for Unity

HLSL 1 Updated Jun 10, 2024

Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter

C# 18 Updated Nov 3, 2021

Create a Shadow Threshold Map by interpolating SDF

Python 50 7 Updated Aug 10, 2024

Unity SDF generator for 2D images

C# 13 2 Updated May 18, 2022

Unity ParticleSystem Preview 粒子预览插件

C# 269 78 Updated Mar 26, 2020

This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.

C# 59 10 Updated Apr 14, 2024

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

C# 46 2 Updated Jul 31, 2024

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

C# 663 88 Updated Aug 17, 2024

Scripts useful when using LODs and lightmaps

C# 102 16 Updated Jun 13, 2021

Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.

C# 73 8 Updated Jul 22, 2024

A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.

C# 133 15 Updated Nov 26, 2022

A tool to export any Unity GameObject into a FBX ASCII format

C# 796 164 Updated Jun 25, 2023

An example of a simple grapple effect in Unity

C# 284 45 Updated Mar 13, 2019

A tool designed to help you add foliage to scenes.

GLSL 1 Updated May 15, 2024

A repository for the test project to research the different Memory usage of properly and improperly optimized animations.

23 4 Updated Nov 14, 2020

Cross-engine tool for lossless compression of sprites with identical areas

Rust 1,333 142 Updated Aug 19, 2024

Sprite glow effect for Unity via HDR outline and bloom post-processing

ShaderLab 2,238 203 Updated Jan 19, 2024

Oculus asset streaming showcase demonstrating how to use asset streaming when navigating open world project while using different level of details. This sample also demonstrates how to use the Unit…

C# 134 27 Updated May 13, 2023
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