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@ppogg
Xiangrong Chen ppogg
Hello, I'm pogg. I will record some interesting experiment here.

None Huizhou

@jatinchowdhury18
jatinchowdhury18

@Chowdhury-DSP

@behindthepixels
Edward Liu behindthepixels

NVIDIA Bay Area, California

@EdVince
WuJinxuan EdVince

Beijing Institute of Technology

@Qengineering
Q-engineering Qengineering
Computer vision, Machine learning, Applied mathematics

Q-engineering Groningen

@GuitarML
Keith Bloemer GuitarML
Anyone can get great guitar tone using modern computing technology. GuitarML is a community for advancing machine learning for use in electric guitar plugins.

Huntsville, AL

@lucidrains
Phil Wang lucidrains
Working with Attention. It's all we need

San Francisco

@lemariva
Mauro Riva lemariva
Electronic Engineer born in Argentina living in Germany. Interests include IoT, analytics, deep learning, and automation.

LeMaRiva Tech UG Hannover, Germany

@simondlevy
Simon D. Levy simondlevy
Professor of Computer Science

Washington and Lee University Lexington, Virginia, USA

@s-macke
Sebastian Macke s-macke
PhD in physics now working in software engineering. Open Source (see GitHub) and Enterprise Software Developer (Web Applications, Backend)

Munich

@tlorach
Tristan Lorach tlorach

NVIDIA Santa Clara, CA

@matthias-research
Matthias Müller matthias-research
Physics research head at nvidia

nvidia Zürich

@JaimeObregon
Jaime Gómez-Obregón JaimeObregon
Utilizo tecnología y ciencia de datos para dar más transparencia a la Administración pública de España.

España

@peterhinch
Peter Hinch peterhinch
Retired hardware and firmware developer. MicroPython coder.

UK

@ShawnHymel
Shawn Hymel ShawnHymel
Machine Learning Developer Relations Engineer

Lafayette, CO

@jeremyong
Jeremy Ong jeremyong
Graphics programmer

Colorado

@vilbeyli
Volkan Ilbeyli vilbeyli
Software Engineer specializing in Computer Graphics

Vancouver, BC

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@PixelClear
Paritosh Kulkarni PixelClear
Graphics programmer with interest in offline rendering. Interested in performance optimizations, multi threading. Working on Ray Tracing at AMD.

AMD Toronto

@Konamiman
Néstor Soriano Konamiman
MSX lover since 1986. Natural Born Coder.

@automattic Palma de Mallorca, Spain

@stanard
James Stanard stanard
I am a game and graphics developer in the Xbox and Windows groups.

Microsoft

@bobbrow
Bob Brown bobbrow

Microsoft Tucson, AZ

@PaulBatchelor
Paul Batchelor PaulBatchelor
I teach computers how to sing.
@gdkrmr
Guido Kraemer gdkrmr

Uni Leipzig Leipzig

@wolfgangfengel
Wolfgang Engel wolfgangfengel

The Forge Interactive Del Mar, CA USA

@cnlohr
cnlohr cnlohr
Science is my verb. Christ is my light.

Bellevue, WA

@Zakhrov
Aaron Zakhrov Zakhrov

1985 web solutions India

@gboisse
Guillaume Boissé gboisse
Lead graphics programmer at AMD, previously SIE R&D (PlayStation).

AMD

@mattatz
mattatz mattatz
(3DCG | HCI | UI) programmer based in Tokyo, Japan.

DETOR Tokyo, Japan

@smaffer
Sandro Maffiodo smaffer
d=80,e,j;g(){j+=getchar();}main(){for(;;){j=0;g();if(j<0)break;g(g());putchar(" .:#@"[j/3*5>>8]);if(!(++e%d))puts("");}}
@sebbbi
Sebastian Aaltonen sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.

Unity Helsinki