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@HeliumProject

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A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 711 69 Updated Apr 10, 2024

Tiny self-contained C++ version of the PCG32 pseudorandom number generator

C++ 67 8 Updated Jun 7, 2016

2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.

C 199 26 Updated Jul 27, 2024

Renderer agnostic frame graph library

C++ 139 14 Updated Jan 1, 2024

High Performance Game Engine for Production Pipeline

C++ 470 25 Updated Sep 11, 2024

Extremely fast tracing library for Rust

Rust 728 47 Updated Jul 23, 2024

A native, user-mode, multi-process, graphical debugger.

C 3,275 167 Updated Sep 14, 2024

A GLSL parser

C++ 257 30 Updated Mar 26, 2023

An experimental GPU compute-centric 2D renderer.

Rust 2,263 128 Updated Sep 11, 2024

This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_micromap extension.

C++ 92 1 Updated Jun 28, 2024

Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.

C++ 264 18 Updated Sep 12, 2024

An experimental game engine.

C++ 133 6 Updated Jul 13, 2024

A lightweight text editor written in Lua

Lua 7,390 350 Updated Sep 20, 2023

Graphics experiments for fun

C++ 42 1 Updated Sep 2, 2024

libui-ng: a portable GUI library for C. "libui for the next generation"

C 613 54 Updated Aug 21, 2024

Parse and disassemble .metallib files in browser

JavaScript 26 4 Updated Jul 24, 2023

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

C++ 8,117 606 Updated Sep 9, 2024

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,091 175 Updated Sep 13, 2024

A minimalist and easy to use graphics API.

C++ 496 35 Updated Sep 2, 2024

A cool-headed display transform

Rust 325 10 Updated Feb 22, 2023

A declarative GUI library written in Rust

Rust 1,565 64 Updated Sep 12, 2024
Rust 11 3 Updated Nov 16, 2023

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

C++ 632 23 Updated Mar 23, 2024
C++ 347 54 Updated Aug 21, 2024

A Scalable, User-Friendly Source Control System.

Rust 6,058 273 Updated Sep 13, 2024

Build system, successor to Buck

Rust 3,495 215 Updated Sep 14, 2024

RTX Global Illumination (RTXGI)

C++ 682 55 Updated Feb 5, 2024

Tiny C++ SPIR-V virtual machine (interpreter), can be used for shader debugging. Spvm-ShaderToy simulated the runtime environment of shadertoy, and execute shader code using SPVM.

C++ 137 25 Updated Jan 30, 2023

Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Sony Computer Entertainment's (SCE) Worldwide Studios central t…

C# 1,891 262 Updated Apr 18, 2020
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