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Beginner learning materials on how to reverse engineer video games
Program for determining types of files for Windows, Linux and MacOS.
WinBtrfs - an open-source btrfs driver for Windows
Play your favorite games in a borderless window; no more time consuming alt-tabs.
A declarative, efficient, and flexible JavaScript library for building user interfaces.
A Go port of Ruby's dotenv library (Loads environment variables from .env files)
Language Server implementation for WitcherScript - Witcher 3's scripting language.
Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
Shittier is an unconventional code formatting tool
The fast, flexible, and elegant library for parsing and manipulating HTML and XML.
An action which manages a github release
A package for creating slides in Typst
An esolang in TypeScript, for heaven's sake.
discord-rpc.dll implementation for Wine allowing your Wine games to interact with your native Discord instance
An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.
Open source codebase powering the HuggingChat app
Headless chrome/chromium automation library (unofficial port of puppeteer)
fediverse-devnet / fedidevs.org
Forked from gabek/fedidocsDocumentation for the Fediverse
Fingerprint audio to automatically detect and skip intro sequences in Jellyfin
Smooth mouse-over video scrubbing previews for Jellyfin.
Homebridge Docker. HomeKit support for the impatient using Docker on x86_64, Raspberry Pi (armhf) and ARM64. Includes ffmpeg + libfdk-aac.
Scheduler, survey strategy analysis, and other simulation tools for Rubin Observatory.
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
Highly customizable Wayland bar for Sway and Wlroots based compositors. ✌️ 🎉
File Browser extension for telescope.nvim