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Debugging stuff for GTA III
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aap/gtadebug
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Implements various kinds of debugging/cheating/manipulation for GTA III, VC and SA. Use it with the debugmenu. Not all games have the same features implemented! How to install ============== Have the file for the respective game loaded by a dll/asi loader (you may have to change the file extension to "asi"). Debugmenu.dll (separate plugin) should be in the game root. Compatible with 1.0 US executables. III === Menu - not all vehicles IDs will be spawned - cheats are named after the functions in the executable that handle them The following debug features were left in the game but only accessible from the second pad, I patched them to work with keyboard & mouse controls as well. Controls (Pad controls refer to the second pad): - Ctrl-D or Circle toggle the debug camera Debug cam controls (Pad controls also work outside the debug camera): - Ctrl-H or Start toggle HUD visibility - Ctrl-T or R1 advances the time - Ctrl-W or R3 advances the weather - Ctrl-C switches between camera/player control - Dragging the mouse or moving the left stick rotates the camera - W/S or Square/Cross move the camera forward/backward - Enter or R2 teleport the player to the camera position Vice City ========= Menu - cheats are inlined which made them awkward to put into the menu Same general debug camera controls as in III but missing: - advance time - advance weather San Andreas =========== Menu - Lots of postfx tweakables. Not all of them work without using skygfx. - invincibility doesn't really work well because you can easily die when falling from a great height Same general debug camera controls as in III but missing: - hide HUD - advance time - advance weather
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Debugging stuff for GTA III