Starred repositories
Official MINIX sources - Automatically replicated from gerrit.minix3.org
Concurrent data-structure to compute binary trees in parallel
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
Memory instrumentation tool for android app&game developers.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
SAKURA Editor (Japanese text editor for MS Windows)
一款高效的OpenHarmony/HarmonyOS工具包从Blankj/AndroidUtilCode 移植而来.封装了常用工具类,提供一系列快捷操作方法。
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Windows kernel-mode driver emulating well-known USB game controllers.
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
The best game skill system framework
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Scripts useful when using LODs and lightmaps
线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read
Repository for online PIGSquad workshop on deformable snow in Unity.
This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do hair rendering.