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Flexi Archive是一个满足复杂存档需求,灵活且强大的Unity跨平台数据存档解决方案。 Flexi Archive is a flexible and powerful data archiving solution for complex archiving needs
A wonderful list of Game Development resources.
A general node graph solution centered on data management. This is based on the idea to visualize complex data structures as graph networks without having to modify already established data classes.
Unity runtime node editor using with Unity UI.
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
xhuajin / obsidian-tabs
Forked from lazyloong/obsidian-code-tabUnio (short for unity native I/O) is a small utility set of I/O using native memory areas.
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A collection of some of the neat math and physics tricks that I've collected over the last few years.
Simple animation system for the unity dots stack.
Extremely fast LINQ aggregation operations implementation optimized by Burst Compiler
Provides a rich set of editor extensions and serialization extensions for Unity.
Lightning-fast and Zero Allocation Tween Library for Unity.
Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view
A lightweight unity command line console system
A simple yet powerful class-based hierarchical finite state machine for Unity
Collection of tools for Unity DOTS. Including Utility AI, Tweens, attributes and buffs/modifiers, etc...
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
DMotion - A high level Animation Framework for Unity DOTS
A Unity DOTS framework for my personal projects