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MonoGame.Extended

MonoGame.Extended is a set of utilities (in the form of libraries/tools) to MonoGame that makes it easier to make games. Choose what you want, the rest stays out of your way. It makes MonoGame more awesome.

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Getting started

The libraries and tools are distributed as NuGet packages. The libraries can be installed into your existing MonoGame project with ease using a NuGet UI or CLI.

⚠️ v3.8: Until I have access to upload to NuGet, for MonoGame v3.8 please use the feed https://www.myget.org/F/lithiumtoast/api/v3/index.json. You can see an example of how to do this with the samples: https://github.com/craftworkgames/MonoGame.Extended-samples. Using the private NuGet feed also allows to get packages for the develop branch and pull-requests before official releases.

CLI:

dotnet add package MonoGame.Extended

Once you've installed one or more of the main packages you might also want to install the Content Pipeline extensions. To do this you'll need to manually reference the MonoGame.Extended.Content.Pipeline.dll in the MonoGame Content Pipeline Tool because it doesn't support NuGet directly.

Alternately, if you want to try the latest and greatest you might want to build from source.

Where to next?

News

We're in the process of developing MonoGame.Extended 3.8! Stay tuned.

Patreon Supporters

Thanks to all those that support the project on Patreon! You're helping to keep the project alive. image

Special thanks

As a reward to some of my patrons I've linked thier websites here:

If you're not on the list and you should be please let me know!

Also thanks to:

License

MonoGame.Extended is released under the The MIT License (MIT).

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Extensions to make MonoGame more awesome

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