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Simple project/experiment simulating the behaviour of slime moulds,

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Physarum_Slime_Simulation

Simple project/experiment simulating the behaviour of slime moulds, demonstrating how complex patterns emerge from simple patterns. Using both WebGL and compute shaders I am simulating over a million agents all in parallel in the browser!

slime_sim_example

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Simple project/experiment simulating the behaviour of slime moulds,

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