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LiDAR processing ROS2. Segmentation: "Fast Ground Segmentation for 3D LiDAR Point Cloud Based on Jump-Convolution-Process". Clustering: "Curved-Voxel Clustering for Accurate Segmentation of 3D LiDAR Point Clouds with Real-Time Performance".

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YevgeniyEngineer/LiDAR-Processing-V2

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LiDAR-Processing-V2

A LiDAR processing pipeline based on ROS2 Humble node system, improvement to https://github.com/YevgeniyEngineer/LiDAR-Processing.

See execution times captured with gprof in analysis.txt.

List of Implemented Algorithms and Data Structures

  • KDTree
  • Dynamic Radius Outlier Removal (DROR) filter
  • Segmentation based on Jump Process Convolution and Ring-Shaped Elevation Conjunction Map
  • Curved Voxel Clustering
  • Andrew's Monotone Chain Convex Hull
  • Shamos Algorithm for finding antipodal vertex pairs of convex polygon
  • Bounding Box fitting using Rotating Calipers and Shamos acceleration
  • Bounding Box fitting using Principal Component Analysis
  • Rudimental vehicle classification based on shape matching

The clustering algorithm uses unordered_dense library to speed up calculations and reduce memory usage.

To update submodule, git submodule update --init --recursive.

segmentation-teaser

clustering-teaser

Example Devcontainer and VSCode Tasks

Watch the video

Build Dependencies

For ROS2 installation, if you prefer not using Devcontainer, follow https://docs.ros.org/en/humble/Installation/Ubuntu-Install-Debians.html#ubuntu-debian-packages.

I included Devcontainer setup instructions in Docker Setup section below.

  • build-essential
  • cmake
  • ros-humble-desktop
  • libpcl-dev
  • libopencv-dev

Build and Launch

Once you are inside of Devcontainer, you can build and launch the nodes. In the main directory:

./scripts/clean.sh
./scripts/build.sh
./scripts/launch.sh

GDB Debugging

It is recommended to setup GDB dashboard: https://github.com/cyrus-and/gdb-dashboard.

By convention, I assigned one node per package, so the node name matches its corresponding package name. This was done to simplify the launch scripts and setting up Tasks with VS Code.

# Build a single package in Debug mode
./scripts/build.sh -d processor

# Launch an individual node
./scripts/launch.sh dataloader
./scripts/launch.sh processor
./scripts/launch.sh rviz2

# Launch a GDB Debugger VS Code task
# Ctrl + Shift + P -> Tasks: Run Task -> Launch ROS2 Node with GDB
# When prompted, enter package name processor

Point Cloud Data Format

Prior to processing point cloud is converted from unorganized to organized, however this is strictly not necessary because I templated segmentation function to accept unorganized point cloud too. The approximate ring partitioning scheme is used to cluster rings, approximating the natural Velodyne HDL-64E scan pattern as closely as possible. If the cloud is provided in the unorganized format, the height index of the image will be determined from linear point mapping, considering vertical field of view of the Velodyne sensor.

ring-partitioning

Segmentation

The implementation is based on "Fast Ground Segmentation for 3D LiDAR Point Cloud Based on Jump-Convolution-Process". The implementation follows most of the steps outlined in the original paper, except I added an intermediate RANSAC filter to correct erroneous classification close to the vehicle, which are caused by either pitch deviation of the vehicle, uncertainty in sensor mounting position, or reflective LiDAR artifacs, present below the ground surface.

segmentation

Clustering

The implementation is based on "Curved-Voxel Clustering for Accurate Segmentation of 3D LiDAR Point Clouds with Real-Time Performance".

clustering_1

clustering_2

Polygonization

polygonization

Obstacle clusters are further simplified by calculating the outer contour (polygon) of the point cluster.

There are three main types of simple polygons considered:

  • Convex hull (Andrew's Monotone Chain) [Implemented]
  • Oriented bounding box (Rotating Calipers with Shamos acceleration and Principal Component Analysis) [Implemented]
  • Concave hull (X-Shape Concave Hull) [Not implemented]

The simplified obstacle contours can be used for:

  • Filtering obstacles by size
  • Obstacle tracking
  • Collision detection
  • Dynamic path planning

I attempted to extract vehicles from the scene with a reasonable success using classical processing techniques, without relying on neural networks. However, it seems there are limitations on how well vehicles can be extracted from the scene.

classification_of_vehicles

Code Profiling Procedure

To enable code profiling, add the following lines in CMakeLists.txt:

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pg")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -pg")

To generate the profiler analysis information:

gprof ./install/processor/lib/processor/processor ./gmon.out > analysis.txt

Enable Required Extensions in VSCode

code --install-extension --force ms-vscode-remote.remote-containers && \
code --install-extension --force ms-azuretools.vscode-docker

Docker Setup

Installation of Docker on Linux

Update the apt package index and install packages to allow apt to use a repository over HTTPS:

sudo apt-get update
sudo apt-get install --fix-missing apt-transport-https ca-certificates curl software-properties-common

Add Docker’s official GPG key

curl -fsSL https://download.docker.com/linux/ubuntu/gpg | sudo gpg --dearmor -o /usr/share/keyrings/docker-archive-keyring.gpg

Set up the stable repository

echo "deb [arch=amd64 signed-by=/usr/share/keyrings/docker-archive-keyring.gpg] https://download.docker.com/linux/ubuntu $(lsb_release -cs) stable" | sudo tee /etc/apt/sources.list.d/docker.list > /dev/null

Install Docker engine

sudo apt-get update
sudo apt-get install docker-ce docker-ce-cli containerd.io

Start Docker engine and confirm installation

sudo systemctl start docker
sudo systemctl status docker

Enable Docker to Start at Boot

sudo systemctl enable docker.service
sudo systemctl enable containerd.service

Steps to add to Docker Group

Create docker group:

sudo groupadd docker

Add your user to the Docker group:

sudo usermod -aG docker $USER

Restart your computer.

For the group change to take effect, you need to log out and then log back in. This is necessary because permissions are only re-evaluated by the system at login. Alternatively, you can use the following command to apply the changes without logging out:

newgrp docker

Set up a Docker account here: https://hub.docker.com/signup to be able to pull Docker images.

Set Up Docker Credentials Helper

Install pass:

sudo apt-get install pass

Download and install credentials helper package:

wget https://github.com/docker/docker-credential-helpers/releases/download/v0.6.0/docker-credential-pass-v0.6.0-amd64.tar.gz && tar -xf docker-credential-pass-v0.6.0-amd64.tar.gz && chmod +x docker-credential-pass && sudo mv docker-credential-pass /usr/local/bin/

Create a new key:

gpg2 --gen-key

Initialize pass using the newly created key:

pass init "<Your Name>"

Open Docker config:

nano ~/.docker/config.json

Change the config to:

{
    "auths": {
        "https://index.docker.io/v1/": {}
    }
}

Login to Docker using your own credentials (when prompted, enter your login and password):

docker login

Enable X Server for Graphics Support

Allow Docker containers to display GUI applications on your host’s X server.

xhost +local:docker

or you might need to allow the root user on local connections:

xhost +local:root

Install NVIDIA Container Toolkit

This step is optional, only applicable if you have NVIDIA GPU.

NOTE: IF YOU DON'T HAVE NVIDIA GPU, REMOVE "--runtime=nvidia" FROM .devcontainer.json

Add the Package RepositoriesOpen a terminal and add the NVIDIA package repositories:

distribution=$(. /etc/os-release;echo $ID$VERSION_ID)
curl -s -L https://nvidia.github.io/nvidia-docker/gpgkey | sudo apt-key add -
curl -s -L https://nvidia.github.io/nvidia-docker/$distribution/nvidia-docker.list | sudo tee /etc/apt/sources.list.d/nvidia-docker.list

Install NVIDIA DockerUpdate your package list and install the NVIDIA docker package:

sudo apt-get update
sudo apt-get install -y nvidia-docker2

Restart the Docker DaemonRestart the Docker daemon to apply the changes:

sudo systemctl restart docker

Configure Docker to Use the NVIDIA Runtime

You can configure Docker to use the NVIDIA runtime by default so that every container you launch utilizes the GPU.

Edit or Create the Docker Daemon Configuration FileOpen or create the Docker daemon configuration file in your editor:

sudo nano /etc/docker/daemon.json

Add the Default RuntimeAdd or modify the file to include the default NVIDIA runtime:

{
    "runtimes": {
        "nvidia": {
            "path": "nvidia-container-runtime",
            "runtimeArgs": []
        }
    },
    "default-runtime": "nvidia"
}

Restart the Docker service to apply these configuration changes:

sudo systemctl restart docker

Citation

If you use this software, please cite it as follows:

@software{simonov_lidar_pipeline_2024,
  author = {Simonov, Yevgeniy},
  title = {{LiDAR Processing Pipeline}},
  url = {https://github.com/YevgeniyEngineer/LiDAR-Processing-V2},
  version = {0.2.0},
  date = {2024-06-09},
  license = {GPL-3.0}
}

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LiDAR processing ROS2. Segmentation: "Fast Ground Segmentation for 3D LiDAR Point Cloud Based on Jump-Convolution-Process". Clustering: "Curved-Voxel Clustering for Accurate Segmentation of 3D LiDAR Point Clouds with Real-Time Performance".

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