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Fix mat
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ChiliMilk committed Jan 4, 2022
1 parent 0b90660 commit c646f37
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Showing 3 changed files with 11 additions and 10 deletions.
2 changes: 1 addition & 1 deletion Assets/UnityChan/Material/Eye.mat
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2450
stringTagMap: {}
disabledShaderPasses:
- SRPDEFAULTUNLIT
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9 changes: 5 additions & 4 deletions Assets/UnityChan/Material/FHair.mat
Original file line number Diff line number Diff line change
Expand Up @@ -22,13 +22,14 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: FHair
m_Shader: {fileID: 4800000, guid: 1d6e561d2a2bdae46a0884077d1708ba, type: 3}
m_ShaderKeywords: _BLENDRIM_OFF _ENVIRONMENTREFLECTIONS_OFF _HAIRSPECULAR _NORMALMAP
_SPECULAR_SETUP _USESMOOTHNORMAL
m_ShaderKeywords: _ENVIRONMENTREFLECTIONS_OFF _HAIRSPECULAR _NORMALMAP _SPECULAR_SETUP
_USESMOOTHNORMAL
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2452
stringTagMap: {}
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
Expand Down Expand Up @@ -71,7 +72,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _SpecularShiftMap:
m_Texture: {fileID: 2800000, guid: 305990ec6368fdf4c87f05c63bc675c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Scale: {x: 50, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
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10 changes: 5 additions & 5 deletions Assets/UnityChan/Material/Hair.mat
Original file line number Diff line number Diff line change
Expand Up @@ -22,14 +22,14 @@ Material:
m_PrefabAsset: {fileID: 0}
m_Name: Hair
m_Shader: {fileID: 4800000, guid: 1d6e561d2a2bdae46a0884077d1708ba, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDRIM _BLENDRIM_OFF _ENVIRONMENTREFLECTIONS_OFF
_HAIRSPECULAR _INSHADOWMAP _INVERSECLIPMASK _NORMALMAP _RIMLIGHT _SPECULARSHIFTMAP
_SPECULAR_SETUP _USESMOOTHNORMAL
m_ShaderKeywords: _ALPHATEST_ON _ENVIRONMENTREFLECTIONS_OFF _HAIRSPECULAR _INVERSECLIPMASK
_NORMALMAP _SPECULAR_SETUP _USESMOOTHNORMAL
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap: {}
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- SRPDEFAULTUNLIT
- Outline
Expand Down Expand Up @@ -75,7 +75,7 @@ Material:
m_Offset: {x: 0, y: 0}
- _SpecularShiftMap:
m_Texture: {fileID: 2800000, guid: 305990ec6368fdf4c87f05c63bc675c4, type: 3}
m_Scale: {x: 1, y: 1}
m_Scale: {x: 50, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
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