This repository has been archived by the owner on Jul 18, 2020. It is now read-only.
YafaRay v3.3.0 (2017-08-22)
--------------------------- Feature changes/additions: -------------------------- * "Flat Material" option added to Shiny Diffuse, requested by a certain user. Flat Material is a special non-photorealistic material that does not multiply the surface color by the cosine of the angle with the light, as happens in real life. Also, if receive_shadows is disabled, this flat material does no longer self-shadow. For special applications only. `[Blender Exporter + Core]` Bug fixes: ---------- * Bidirectional: fixed transparent background not working, was causing the entire render to have transparent alpha. See: https://www.yafaray.org/community/forum/viewtopic.php?f=15&t=5236 `[Core]` * Bidirectional: fixes (horrible hacks in fact, but...) for unitialized values causing incorrect illumination in scenes `[Core]` * SPPM: fixed SPPM AA panel where the AA filter type and pixel width were incorrectly disabled `[Blender Exporter]` * Fixed hang in Windows 7 when YafaRay is built using Visual Studio 2013. `[Core]` * Some building fixes `[Core]`