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GameSystemsLocator
GameSystemsLocator PublicA package for managing game systems using a service locator with built-in bootstrapper
C# 6
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PostProcessing-CustomEffects
PostProcessing-CustomEffects PublicThe project explores writing shaders for new post processing stack (v2)
ShaderLab 9
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SurvivingTheHeat
SurvivingTheHeat PublicA game made in C++ using SFML. Uses a "Actor oriented" project structure and LDTK for level design
C++ 1
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