Technical Games & Graphics Programmer - C/C++, C#, Unity & Unreal 5. Graduated with a 1st class Games Technology degree and a finalist for 2 TIGA Awards!
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Manifold Games
- Bristol, UK
- williamwhitehouse.dev
- https://gitlab.com/WSWhitehouse
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win32 Public
Forked from MicrosoftDocs/win32Public mirror for win32-pr
PowerShell Creative Commons Attribution 4.0 International UpdatedSep 29, 2023 -
website-discussion Public
Discussions from my website: https://williamwhitehouse.dev/
UpdatedAug 28, 2023 -
optick Public
Forked from bombomby/optickC++ Profiler For Games
C# MIT License UpdatedMay 13, 2023 -
CCTP-Project Public archive
[UWE - CCTP Module] Final Year Dissertation Project
C++ UpdatedApr 29, 2023 -
Unity-Raymarching Public
Raymarching Project In Unity
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MikkTSpace Public
Forked from mmikk/MikkTSpaceA common standard for tangent space used in baking tools to produce normal maps.
C UpdatedSep 3, 2021 -
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Unity3D Advanced Character Controller
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Unity-Unique-ID Public
Add this script to a GameObject to give it a unique alphanumeric identifier.
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Unity-Tag-Selector Public
Turn a string field into a dropdown of all available tags
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Unity-Input-Selector Public
Turn a string field into a dropdown of all available inputs
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Unity-Gravity-System Public
Unity Gravity System - Super Mario Galaxy style planet and directional gravity!