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@UnityAssetPackages

Unity Asset Package Collection

A place to fork useful Unity repos, add in a valid package.json which should allow their use in the same way as official Unity packages in the 2018 UPM

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  1. DefaultPlayables DefaultPlayables Public

    (From https://assetstore.unity.com/packages/essentials/default-playables-95266 because for some reason Unity haven't uploaded this to a git repo)

    C# 24 4

  2. Unity3D_LiquidySurfaceShader Unity3D_LiquidySurfaceShader Public

    an audio reactive shader in unity3d

    C# 6 14

  3. Unity-Set-Global-UI-Text-Font Unity-Set-Global-UI-Text-Font Public

    Forked from GlassToeStudio/UnityGlobalTextSystem

    Allow the user to 'change' the default font in Unity from "Arial" to a font of their liking.

    C# 5 1

  4. Deform Deform Public

    Forked from keenanwoodall/Deform-Prototype

    A framework for deforming meshes in the editor and at runtime in Unity. This is basically a v2 of my previous project, Mesh Modifiers. (Still a little early in development)

    C# 4 2

  5. UnityVertexTool UnityVertexTool Public

    Forked from emadkhezri/UnityVertexTool

    A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, normals, tangents, colors and UVs.

    C# 1

  6. Unity3DCrossSectionShader Unity3DCrossSectionShader Public

    Forked from Dandarawy/Unity3DCrossSectionShader

    CG shader for unity3D to create a cross section through meshes

    ShaderLab 1

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