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Dev/dots instancing urp tests #354

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merged 18 commits into from
Apr 16, 2024

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@H3idi-X H3idi-X commented Apr 16, 2024

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@H3idi-X H3idi-X merged commit 03c0ffc into dev/dots-instancing-urp Apr 16, 2024
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@H3idi-X H3idi-X deleted the dev/dots-instancing-urp-tests branch April 16, 2024 07:44
H3idi-X added a commit that referenced this pull request Apr 19, 2024
* Support DOTS-Instancing (URP Only) (#349)

Merged to a brach for this feature.

* Dev/dots instancing urp sample (#353)

* Added an ecs urp graphics project.

* Set toon shader to a material, mat1.mat that is used in RenderMeshUtilityExample.

* Added ToonShader_ProjectURP_ECS project and started to convert the project compatible with ECS.

* Started to convert a scene, AngelRing.

* Made Angel Ring scene compatible with ECS.

* Cube_HardEdge scene is compatible with ECS.

* MatCapMask scene is also compatible with ECS.

* ShaderBall scene is also compatible with ECS.

* Normal Map scene is also compatible with ECS.

* Sample scene is compatible with ECS.

* The project uses ForwardPlus instead of Forward.

* SceneLight Hi-CutFileter Test scene is compatible with Entity Graphics.

* PointLightTest scene is compatible with ECS graphics.

* LightAndShadows scene is compatible with ECS graphics.

* LightAndShadowsBakedLight scene is compatible with entity graphics.

* EmissiveAnimation scene is compatible with Entity Graphics.

* Updated the shader version no to 0.10.0-preview.

* Removed samples that utilize skinned mesh animations.

* Fixed: an error undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER'

* made URP shader ready for soft shadow quality.

* Dev/dots instancing urp tests (#354)

* Added UniversalGraphicsTestECS

* fixed: wrong path in manifest.json.

* Added scene to build target.

* disabled emission map scroll in the ECS test scene.

* Disabled all the things animate in the ECS test project.

* added graphics test componet for testing to all the scene camera objects.

* set up dx11 graphics tests.

* Added mac reference images.

* added mac urp-ecs test yml.

* renamed the test project.

* added new editors to _editor.yml

* removed 2023.3 from osx_metal-urp-ecs-2022.3.yml

* Added UniversalGraphicsTestECS-2023.2.

* Added graphics test reference images for Windows API tests.

* added ecs test yml files. dx11 2022.3, 2023.2 and MacOS 2023.2

* Moved Mac Image for 2023.2 from OSXEditor to OSXEditor_AppleSilicon folder.

* fixed UniversalGraphicsTestECS-2022.3 windows tests yml file.

* added windows vulkan ECS tests.

* Dev/dots instancing urp documentation (#355)

* Updated the docs
.

* Updated CHANGELOG.md

* Updated TableOfContents.md.

* Updated FeatureModels_en.md

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Co-authored-by: Miyakawa Takeshi <[email protected]>
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