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docs: 577 tres docs cookbook orbit controls code throws error #580

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58 changes: 36 additions & 22 deletions docs/cookbook/orbit-controls.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,41 +39,56 @@ extend({ OrbitControls })

Now you can use the `TresOrbitControls` component in your scene.

```vue
::: code-group

```vue [OrbitControls.vue]
<template>
<TresCanvas
shadows
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
</TresCanvas>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```
:::

Since [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) needs a reference to the camera and the renderer, you need to pass them as arguments.

You can use the [useTres](/api/composables#usetres) composable to get the camera and the renderer.
Since [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) needs a reference to the camera and the renderer, you need to pass them as arguments. You can use the [useTresContext](/api/composables#usetrescontext) composable to get the camera and the renderer.

::: warning
`useTresContext` can be only be used inside of a `TresCanvas` since `TresCanvas` acts as the provider for the context data. Thats why we created a subcomponent called `OrbitControls.vue`. See more about [context](/api/composables#usetrescontext).
:::

```ts
import { useTres } from '@tresjs/core'
import { useTresContext } from '@tresjs/core'

const { state } = useTres()
const { camera, renderer } = useTresContext()
```

So the final code would be something like this:

```vue
::: code-group

```vue [OrbitControls.vue]
<script setup lang="ts">
import { extend, useTres } from '@tresjs/core'
import { extend, useTresContext } from '@tresjs/core'
import { OrbitControls } from 'three/addons/controls/OrbitControls'

extend({ OrbitControls })

const { state } = useTres()
const { camera, renderer } = useTresContext()
</script>

<template>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```

```vue [App.vue]
<script setup lang="ts">
import { OrbitControls } from './OrbitControls.vue'
</script>

<template>
Expand All @@ -82,13 +97,12 @@ const { state } = useTres()
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
<OrbitControls />
</TresCanvas>
</template>
```
:::


## OrbitControls from `cientos`

Expand Down
52 changes: 32 additions & 20 deletions docs/de/cookbook/orbit-controls.md
Original file line number Diff line number Diff line change
Expand Up @@ -38,24 +38,22 @@ extend({ OrbitControls })

Jetzt kannst du die Komponente `TresOrbitControls` in deiner Szene verwenden.

```vue{7-10}
::: code-group

```vue [OrbitControls.vue]
<template>
<TresCanvas
shadows
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
</TresCanvas>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```

Da [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) eine Referenz zur Kamera und zum Renderer benötigt, musst du diese als Argumente übergeben.
Da [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) eine Referenz zur Kamera und zum Renderer benötigen, musst du diese als Argumente übergeben. Du kannst das Composable [useTresContext](/de/api/composables#usetrescontext) verwenden, um die Kamera und den Renderer zu erhalten.

Du kannst das Composable [useTres](/de/api/composables#usetrescontext) verwenden, um die Kamera und den Renderer zu erhalten.
::: warning
`useTresContext` kann nur innerhalb eines `TresCanvas` verwendet werden, da `TresCanvas` die Kontext-Daten bereitstellt. Deshalb haben wir eine Unterkomponente namens `OrbitControls.vue` implementiert. Erfahre mehr über [context](/de/api/composables#usetrescontext).
:::

```ts
import { useTres } from '@tresjs/core'
Expand All @@ -65,14 +63,29 @@ const { state } = useTres()

Dann würde der finale Code etwa so aussehen:

```vue
::: code-group

```vue [OrbitControls.vue]
<script setup lang="ts">
import { extend, useTres } from '@tresjs/core'
import { extend, useTresContext } from '@tresjs/core'
import { OrbitControls } from 'three/addons/controls/OrbitControls'

extend({ OrbitControls })

const { state } = useTres()
const { camera, renderer } = useTresContext()
</script>

<template>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```

```vue [App.vue]
<script setup lang="ts">
import { OrbitControls } from './OrbitControls.vue'
</script>

<template>
Expand All @@ -81,13 +94,12 @@ const { state } = useTres()
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
<OrbitControls />
</TresCanvas>
</template>
```
:::


## OrbitControls von `cientos`

Expand Down
60 changes: 36 additions & 24 deletions docs/es/cookbook/orbit-controls.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,42 +39,55 @@ extend({ OrbitControls })

Ahora puedes usar el componente `TresOrbitControls` en tu escena.

```vue
::: code-group

```vue [OrbitControls.vue]
<template>
<TresCanvas
shadows
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
</TresCanvas>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```
:::

Dado que [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) necesita una referencia a la cámara y al renderizador, debes pasarlos como argumentos.

Puedes usar el composable [useTres](/api/composables#usetres) para obtener la cámara y el renderizador.
Dado que [OrbitControls](https://threejs.org/docs/index.html?q=orbit#examples/en/controls/OrbitControls) necesita una referencia a la cámara y al renderizador, debes pasarlos como argumentos. Puedes usar el composable [useTresContext](/es/api/composables#usetrescontext) para obtener la cámara y el renderizador.

::: warning
`useTresContext` solo puede ser utilizado dentro de un `TresCanvas` ya que `TresCanvas` actúa como proveedor de los datos de contexto. Es por eso que creamos un subcomponente llamado `OrbitControls.vue`. Obtén más información sobre [contexto](/api/composables#usetrescontext).
:::

```ts
import { useTres } from '@tresjs/core'
import { useTresContext } from '@tresjs/core'

const { state } = useTres()
const { camera, renderer } = useTresContext()
```

Entonces, el código final sería algo como esto:
So the final code would be something like this:

```vue
::: code-group

```vue [OrbitControls.vue]
<script setup lang="ts">
import { extend, useTres } from '@tresjs/core'
import { extend, useTresContext } from '@tresjs/core'
import { OrbitControls } from 'three/addons/controls/OrbitControls'

extend({ OrbitControls })

const { state } = useTres()
const { camera, renderer } = useTresContext()
</script>

<template>
<TresOrbitControls
v-if="renderer"
:args="[camera, renderer?.domElement]"
/>
</template>
```

```vue [App.vue]
<script setup lang="ts">
import { OrbitControls } from './OrbitControls.vue'
</script>

<template>
Expand All @@ -83,13 +96,12 @@ const { state } = useTres()
alpha
>
<TresPerspectiveCamera :args="[45, 1, 0.1, 1000]" />
<TresOrbitControls
v-if="state.renderer"
:args="[state.camera, state.renderer?.domElement]"
/>
<OrbitControls />
</TresCanvas>
</template>
```
:::


## OrbitControls de `cientos`

Expand Down
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