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new release to get the parking mapper out
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dabreegster committed May 11, 2020
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6 changes: 3 additions & 3 deletions README.md
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Expand Up @@ -5,9 +5,9 @@ road instead of a bus lane? A/B Street is a game exploring how small changes to
a city affect the movement of drivers, cyclists, transit users, and pedestrians.

- Play on
[Windows](https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_windows_v0_1_40.zip),
[Mac](https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_mac_v0_1_40.zip),
[Linux](https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_linux_v0_1_40.zip),
[Windows](https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_windows_v0_1_40a.zip),
[Mac](https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_mac_v0_1_40a.zip),
[Linux](https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_linux_v0_1_40a.zip),
or [read all instructions](docs/INSTRUCTIONS.md) (new releases every Sunday)
- [build from source](docs/dev.md) (new changes daily)

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4 changes: 4 additions & 0 deletions docs/CHANGELOG.md
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Expand Up @@ -416,3 +416,7 @@ changes here.
- new feature to change speed limits and bulk road selection tools
- first write-up of a real use case (closing lake wash through arboretum)
- make the traffic signal challenge act like a game, with a failure/win state and scoring

0.1.40a

- added a mode to map parking
6 changes: 3 additions & 3 deletions docs/INSTRUCTIONS.md
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Expand Up @@ -10,11 +10,11 @@ Grab a pre-built binary release -- updated every Sunday, announced at
[r/abstreet](https://old.reddit.com/r/abstreet):

- Windows:
https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_windows_v0_1_40.zip
https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_windows_v0_1_40a.zip
- Mac:
https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_mac_v0_1_40.zip
https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_mac_v0_1_40a.zip
- Linux:
https://github.com/dabreegster/abstreet/releases/download/v0.1.40/abstreet_linux_v0_1_40.zip
https://github.com/dabreegster/abstreet/releases/download/v0.1.40a/abstreet_linux_v0_1_40a.zip

Unzip the folder, then run `play_abstreet.sh` or `play_abstreet.bat`. On
Windows, you'll probably get a warning about running software from an unknown
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26 changes: 16 additions & 10 deletions docs/map_parking.md
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@@ -1,18 +1,19 @@
# Help map out on-street parking

pic
![parking_mapper](parking_mapper.gif)

This guide assumes you've edited OSM before. Contact <[email protected]> if
you have any trouble. Also give me a heads up when you make some edits, so I can
regenerate the maps!

1. [Install A/B Street](https://github.com/dabreegster/abstreet/blob/master/docs/INSTRUCTIONS.md)
2. Choose **Contribute parking data** on the main screen
3. Click a road with unknown parking
4. Select what kind of on-street parking the road has
5. Repeat
6. Click **Generate OsmChange file**
7. Upload the diff.osc file by adding a layer in JOSM
3. Change the map if you'd like to focus somewhere in particular
4. Click a road with unknown parking
5. Select what kind of on-street parking the road has
6. Repeat
7. Click **Generate OsmChange file**
8. Upload the game/diff.osc file by adding a layer in JOSM

Like all edits to OSM, to figure out ground-truth, you can survey in-person or
use
Expand All @@ -28,7 +29,7 @@ then use it to strengthen proposals for
[pedestrianized streets](https://dabreegster.github.io/abstreet/lake_wash/proposal.html),
[improving the bike network](https://www.glwstreets.org/45th-st-bridge-overview),
and
[mitigate the West Seattle bridge closure](https://www.westsideseattle.com/robinson-papers/2020/05/04/highland-park-action-coalition-calls-seattle-officials-traffic).
[mitigating the West Seattle bridge closure](https://www.westsideseattle.com/robinson-papers/2020/05/04/highland-park-action-coalition-calls-seattle-officials-traffic).
A/B Street is only as good as its data, and parking is one of the biggest gaps.
Missing data means unrealistic traffic as vehicles contend for few parking
spots, and roads that look much wider than they are in reality.
Expand Down Expand Up @@ -61,9 +62,9 @@ data.

### Why use this tool?

You don't have to; https://zlant.github.io/parking-lanes/ or ID or JOSM all
work. But the UI is clunky for this specific purpose. Also, if you find this
tool clunky in any way, let me know and I'll fix it.
You don't have to; [this tool](https://zlant.github.io/parking-lanes/) or ID or
JOSM all work. But the UI is clunky for this specific purpose. (Also, if you
find this tool clunky in any way, let me know and I'll fix it.)

### What about parking restrictions?

Expand Down Expand Up @@ -94,3 +95,8 @@ Welcome to my world. ;) If the number of lanes seems wrong, select the road and
check the OSM tags. I'm inferring lanes from that. Feel free to make manual OSM
edits to fix any problems you see. (I'd like to extend this tool to make that
easier; let me know if you have ideas how to do this.)

### I want to map an area, but there's no option for it

To keep the release size small, I'm not including all maps yet. Let me know what
you'd like to see included.
Binary file added docs/parking_mapper.gif
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