This project was developed during an online course, promoted by GameDev.tv to teach Programming and Unreal Engine 5 basics.
Technologies | Project | Game Footage | License
This project was developed with the following technologies:
- Unreal Engine 5
- Blueprints
- Git
- Github
- DALL·E 3
Warehouse Wreckage is a physics-based game where the player can unleash their destructive impulses in a realistic 3D environment. The game features a unique weapon, which is a projectable wreckage ball that is limited to 20 uses and can be used to create the chaos in a warehouse. The game is developed using Unreal Engine 5, which allows for stunning graphics and realistic physics simulations. The game aims to provide a fun and satisfying experience for players who enjoy destruction and mayhem.
This is what i have learnt with this project:
- Programming basics: variables, strings, references, functions
- Object Oriented basics: objects/structures, classes, member functions
- Unreal basics: maps, actors, components, transforms, vectors
- Blueprint basics: nodes, pins
Have you ever thought about unloading your problems in a warehouse? That's what Warehouse Wreckage is all about. Take a look at some game footage:
WareHouse_Wreckage.mp4
This project is under the MIT License
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