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A modular graph-based Retrieval-Augmented Generation (RAG) system
Lightweight 3d physics engine for javascript
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms…
Caustics computation using ThreeJS
🇨🇭 A React renderer for Three.js
Lightweight controller library for JavaScript.
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Exporters for Babylon.js and gltf file formats
Repository for the WebXR Device API Specification.
🌄 Infinite background environments for A-Frame in a line of HTML.
Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
A Vite-based starter project for Three.js with some of the essentials
for your TPS game development with three.js.
Three.quarks is a general purpose particle system / VFX engine for three.js
A lightweight 3D physics engine written in JavaScript.
Platformatic Stackable to interact with AI services
Conversion of a CSG library for use with modern THREE.js
Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
Auxílio RS: Projetos de Resposta a Emergências por Chuvas e Alagamentos
Hydra is a game launcher with its own embedded bittorrent client
Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects.
Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.