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Agar Clone

A simple yet powerful Agar.IO clone built using Unity, incorporating the use of Photon Networking for seamless multiplayer experience.

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  • Spectate

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  • Friends and chat

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  • Shop

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  • Leaderoard

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Game Basics

  • Move your mouse around the screen to move your cell.
  • Eat food and other players in order to grow your character (food respawns every time a player eats it).
  • A player's mass is the number of food particles eaten.
  • Objective: Try to get as big as possible and eat other players.

Gameplay Rules

  • Players who haven't eaten yet cannot be eaten as a sort of "grace" period. This invincibility fades once they gain mass.
  • Everytime a player joins the game, 3 food particles will spawn.
  • Everytime a food particle is eaten by a player, 1 new food particle will respawn.
  • The more food you eat, the slower you move to make the game fairer for all.

License

You can check out the full license here.

This project is licensed under the terms of the MIT license.