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Hunter.lua suggested changes #95

Merged
merged 1 commit into from
Dec 22, 2014
Merged

Hunter.lua suggested changes #95

merged 1 commit into from
Dec 22, 2014

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Tarkumi
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@Tarkumi Tarkumi commented Oct 27, 2014

Trap Launcher and Exotic Munitions support.

Trap Launcher and Exotic Munitions support.
@tekkub
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tekkub commented Oct 28, 2014

Is trap launcher something that hunters keep up at all times? It sounds handy but I'm not sure if it's used as an always-up buff.

@Tarkumi
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Tarkumi commented Oct 28, 2014

Not all hunters needs Trap Launcher up all of the time, but since
the last patch if you die or change talents/glyphs/specs you lose
the buff and you have to reapply the buff all of the time.

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tekkub commented Oct 28, 2014

So it's a fairly binary sort of thing? You're either the sort of hunter that has the buff up all the time, or you just don't really use it ever?

@Tarkumi
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Tarkumi commented Oct 28, 2014

I keep Trap Launcher buff up all of the time.

@Adirelle Adirelle mentioned this pull request Dec 14, 2014
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👍

@tekkub: You either want Trap Launcher up all the time or never ; the latter case can be handled by disabling the module. Trap Launcher cannot be properly macro'ed for some obscure reason.

@tekkub tekkub merged commit ca488c1 into TekNoLogic:master Dec 22, 2014
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3 participants