I created JsonAsAsset a Unreal Engine plugin to convert JSON to assets. I program in C#, C++, Python, JavaScript and create advanced systems.
⭐ I also make maps in UEFN and publish them to my creator profile fortnite.com/@totem.
People I've worked with: 🌌
@TheBoyDilly, @DAN7EH, @GMatrixGames, @CodeBrux, @Socksfor1, @ZyloxMods, @NotLucFN, @Steinerfn, @itsLachyz, @codeasch, @official_trimix
Personal Projects: 🆚
- JsonAsAsset:
- Description » JsonAsAsset, an Unreal Engine plugin to create assets from JSON outputs of game files from FModel.
- fn-archive:
- Description » fn-archive is a archive of Fortnite manifests, encryption keys, mappings and meta-data for recent versions, updated automatically from different APIs including Fortnite-API.
- EpicGraphQL:
- Description » Research about the Epic's non-documented Graphql API and main API, using Fiddler and Developer Tools to find requests and add them
I've researched a lot about Fortnite's system to become more educated in the Unreal Engine scene, and it's been really fun. It's helped me out in programming aswell.
My gists: https://gist.github.com/Tectors
My Discord Server: