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Game Development Laboratory
- Bei jing
- http:https://blog.csdn.net/u010019717
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FFT implementation in C# optimized for Unity's Burst compiler
ComfyUI-IF_AI_tools is a set of custom nodes for ComfyUI that allows you to generate prompts using a local Large Language Model (LLM) via Ollama. This tool enables you to enhance your image generat…
A simple node to download repos from HF specify a repo ID or File create a folder where you want to download the files then rename the folder to the required name
Inertial interpolation by muscle values. (Unity Humanoid)
Simple bone dynamics for Unity. (Experimental Project)
Create a Shadow Threshold Map by interpolating SDF
Unreal Engine 5 Motion Matching Sample REPLICATED
This package provides a component that allows easy modification of material properties for Unity UI (uGUI) without the need for shader-specific custom components.
Sample project for the Experimental Arcade Vehicle Plugin.
A Simple FPS / Stats monitor based on UIToolkit. (Unity)
Compile and apply fragment / compute shaders to render textures or buffers.
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
Cloth Simulation by Position Based Dynamics + Unity Job System
Cloth simulation based on Position Based Dynamics (PBD) in Unity, using compute shaders
Clang build analysis tool using -ftime-trace
Debug compile times in Unreal Engine & MSVC projects
Flat monorepo imported from http:https://llvm.org/git/ (17 repos)
JamPlus is a very fast code and data build system derived from the original Perforce version of Jam
Unity-Technologies / tundra
Forked from deplinenoise/tundraTundra is a code build system that tries to be accurate and fast for incremental builds
Newtonsoft.Json (Json.NET) 10.0.3, 11.0.2, 12.0.3, & 13.0.1 for Unity IL2CPP builds, available via Unity Package Manager
A 2D Soft Body and Rigid Body Physics Engine.
Finger Camera provides a small preview window of the grabbed object below your finger on mobile devices. Easily customizable with included examples.
An animation player for Unity, to replace the Animator/AnimatorController.
Lightweight Unity Utility to quickly setup 2D sprite-sheet animations
An abstraction over Unity coroutines that behaves similarly to Tasks in C#.