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Starred repositories
The Prometheus monitoring system and time series database.
✅ Solutions to LeetCode by Go, 100% test coverage, runtime beats 100% / LeetCode 题解
Delve is a debugger for the Go programming language.
Super simple build framework with fast, repeatable builds and an instantly familiar syntax – like Dockerfile and Makefile had a baby.
Ebitengine - A dead simple 2D game engine for Go
Distributed server for social and realtime games and apps.
A lightweight concurrent server framework based on Golang.
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
Scalable Distributed Game Server Engine with Hot Swapping in Golang
稳定分支2.9.X 版本已更新,由【Golang语言游戏服务器】维护,全球服游戏服务器及区域服框架,目前协议支持websocket、http及RPC,采用状态同步、帧同步,愿景:打造MMO多人竞技游戏框架! 功能持续更新中... ...
Actor model game server framework based on golang
An indirect control real-time strategy game about robot colonies
A very fast & zero-allocation, grid-based, pathfinding library for Go.
Best toolkit to build highly performant and composable onchain games for the most ambitious developers.
Next-Gen Gateway Service for distributed game servers built with Unreal or Unity Engine
Cache friendly, Multi threading Entity Component System in Go (with Generic)
PixelMek 3D is an unofficial BattleTech first person raycasted game using community contributed pixel mech artwork
A package implementing Graphics primitives for gscene package