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Roadmap to becoming a game developer in 2022
🔺🌱 An example on how to render a hello triangle with WebGPU.
Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"
Orillusion is a pure Web3D rendering engine which is fully developed based on the WebGPU standard.
The open collection of GL Transitions
Master programming by recreating your favorite technologies from scratch.
Run GPT model on the browser with WebGPU. An implementation of GPT inference in less than ~1500 lines of vanilla Javascript.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET dev…
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
Minimal ray-traced game engine with gravity affected rays
Graphics Programming Resources List
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
ALIEN is a CUDA-powered artificial life simulation program.
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Reproducing images with geometric primitives.
Play with fluids in your browser (works even on mobile)
Visualize Your Ideas With Code