My name's SHEN YIBO, im a student majoring in information engineering of Shanghai JiaoTong University.
Learning nerf and unity now
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Shanghai Jiao Tong University
- Shanghai China
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03:25
(UTC +08:00) - https://spphire.github.io/
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App showcasing multiple real-time diffusion models pipelines with Diffusers
Character textures, models and mods for a certain anime game.
Code for our CVPR'23 paper "Interactive Segmentation of Radiance Fields".
It's a simulator based on Unity for RoboMaster. You can use it to get some labeled dataset for deep learning
通过编写一个仿原神渲染的shader,来学习URP和卡通渲染相关知识
All Genshin Impact textures extracted from game
Official repository of NeuMan: Neural Human Radiance Field from a Single Video (ECCV 2022)
Make damage visible with armorstand