PolyTycoon is a tycoon-like lowpoly game about transportation and production of goods to cities. These cities will grow over time depending on the amount of goods delivered. You will manage logistics, see cities grow, expand your production lines and watch your company flourish.
Download a compiled version or run yourself:
- Download and install Git
- Download and install Unity 2019.2.06f1 or later
- Clone this repository
- Open the root folder with Unity (Contains /Assets, /Packages, /ProjectSettings)
- Run the game
06.2018 - Start of this project, getting used to Unity and Visual Studio/Resharper
07.2018 - First iteration of building/road placement, Terrain Generation and UI
08.2018 - Pathfinding, Products and production inside of factories
09.2018 - First iteration of cities, own blender models, city placement, vehicle transport logic
10.2018 - Factory productivity based on location factors (biomes), Main Menu
11.2018 - Moved the project to this repository, fix problems
03.2019 - Updated ui design, added proper curve animations for trucks
04.2019 - New 3D models, train, plane and ship transportation and pathfinding, storage buildings
05.2019 - Multithreaded pathfinding and city placement
07.2019 - Bugfixes, Code Refactorings and new Route Creation UI
08.2019 - New 3D models and updated class/code documentation
11.2019 - Code refactoring and ui upgrade to TextMeshPro
12.2019 - Cashflow & Construction update
01.2020 - Vegetation & Cloud placement
03.2020 - Progression system & Terrain update
05.2020 - Traffic system, Mover & Vegetation update
06.2020 - CI Pipeline, Doxygen Doc & Procedural City placement and growth
- Sebastian Lague for his Terrain Generator and video series
- Chris Nolet for creating the free Quick Outline Unity Asset