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Using Unity to create a transport tycoon genre game clone.

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Unity PolyTycoon

PolyTycoon is a tycoon-like lowpoly game about transportation and production of goods to cities. These cities will grow over time depending on the amount of goods delivered. You will manage logistics, see cities grow, expand your production lines and watch your company flourish.

Getting Started

Download a compiled version or run yourself:

  1. Download and install Git
  2. Download and install Unity 2019.2.06f1 or later
  3. Clone this repository
  4. Open the root folder with Unity (Contains /Assets, /Packages, /ProjectSettings)
  5. Run the game

Progress

06.2018 - Start of this project, getting used to Unity and Visual Studio/Resharper

07.2018 - First iteration of building/road placement, Terrain Generation and UI

08.2018 - Pathfinding, Products and production inside of factories

09.2018 - First iteration of cities, own blender models, city placement, vehicle transport logic

10.2018 - Factory productivity based on location factors (biomes), Main Menu

11.2018 - Moved the project to this repository, fix problems

03.2019 - Updated ui design, added proper curve animations for trucks

04.2019 - New 3D models, train, plane and ship transportation and pathfinding, storage buildings

05.2019 - Multithreaded pathfinding and city placement

07.2019 - Bugfixes, Code Refactorings and new Route Creation UI

08.2019 - New 3D models and updated class/code documentation

11.2019 - Code refactoring and ui upgrade to TextMeshPro

12.2019 - Cashflow & Construction update

01.2020 - Vegetation & Cloud placement

03.2020 - Progression system & Terrain update

05.2020 - Traffic system, Mover & Vegetation update

06.2020 - CI Pipeline, Doxygen Doc & Procedural City placement and growth

Trello

Acknowledgments