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Language: C++
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Self-hosted game stream host for Moonlight.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Combustion engine simulator that generates realistic audio.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
Industry-standard navigation-mesh toolset for games
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Mesh optimization library that makes meshes smaller and faster to render
The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
supermerill / SuperSlicer
Forked from prusa3d/PrusaSlicerG-code generator for 3D printers (Prusa, Voron, Creality, etc.)
Behavior Trees Library in C++. Batteries included.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Open source c++ skeletal animation library and toolset
Hex-Rays Decompiler plugin for better code navigation
Makes Linux applications self-contained by copying in the libraries and plugins that the application uses, and optionally generates an AppImage. Can be used for Qt and other applications
A multi purpose IDE specialized in C/C++/Rust/Python/PHP and Node.js. Written in C++
Godot Jolt is a Godot extension that integrates the Jolt physics engine
A small, dependency-free node editor for dear imgui
Fast and lightweight HTML/CSS rendering engine
A collection of tools, libraries, and tests for Vulkan shader compilation.
A Collection of Useful C++ Classes for Digital Signal Processing
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.