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Glomes is (was?) a project made by J. Saarela and J. Konttinen. It is a sketch of a game engine and includes 3d graphics, balls and their collisions, loading levels from a text file and some other features. The physics operate on 2d. A demo of the engine can be found here: https://www.youtube.com/watch?v=dMamNqJ3-XU Currently requires the following libraries: LWJGL -LightWeight Java Game Library. See here for instructions for setting it up with your IDE (Same instructions apply to other libraries as well pretty much!): https://www.lwjgl.org/wiki/index.php?title=Main_Page#Getting_started Download here: https://www.lwjgl.org/download.php Slick-Utils -An expansion to LWJGL. Get it here: https://lwjgl.org/wiki/index.php?title=Slick-Util_Library_-_Introduction TWL -Themable Widget Library. Used for the UI. Get it here: https://twl.l33tlabs.org/ ini4j -Library for reading config files. Get it here: https://ini4j.sourceforge.net/
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