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Glomes is (was?) a project made by J. Saarela and J. Konttinen. It is a sketch of a game engine and includes 3d graphics, balls and their collisions, loading levels from a text file and some other features. The physics operate on 2d. A demo of the engine can be found here: https://www.youtube.com/watch?v=dMamNqJ3-XU


Currently requires the following libraries:

LWJGL 
-LightWeight Java Game Library. 
See here for instructions for setting it up with your IDE (Same instructions apply to other libraries as well pretty much!): 
https://www.lwjgl.org/wiki/index.php?title=Main_Page#Getting_started
Download here:
https://www.lwjgl.org/download.php

Slick-Utils
-An expansion to LWJGL. Get it here: 
https://lwjgl.org/wiki/index.php?title=Slick-Util_Library_-_Introduction

TWL
-Themable Widget Library. Used for the UI. Get it here:
https://twl.l33tlabs.org/

ini4j
-Library for reading config files. Get it here:
https://ini4j.sourceforge.net/

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The war of balls

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