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  1. Tugas-3-Grafika-Komputer-Lighting-Maps-dan-Multiple-Lighting Tugas-3-Grafika-Komputer-Lighting-Maps-dan-Multiple-Lighting Public

    Tambahkan Implementasi Lighting Maps dan Multiple Lighting (Directional Light + Point Light + Spot Light) untuk objek 3D yang sudah dibuat di Tugas 2

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    Buatlah sebuah program menggunakan C++, GLFW, dan OpenGL 3.3+ untuk merender minimum sebuah objek 3D seperti kursi, meja, televisi, laptop, kipas angin, kompor, dll menggunakan Teknik Primitive dan…

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  4. Tugas-4-Grafika-Komputer-Shadow-Mapping-dan-Blending Tugas-4-Grafika-Komputer-Shadow-Mapping-dan-Blending Public

    Tambahkan Implementasi Shadow Mapping dan Transparency (Blending) untuk objek 3D

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