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Beginner learning materials on how to reverse engineer video games

1,074 88 Updated Apr 5, 2023

Updated list of public BitTorrent trackers

46,797 6,579 Updated Oct 16, 2024

3D Scrolling Portfolio Website with Three.js

HTML 1,502 653 Updated Jul 6, 2024
JavaScript 4,286 918 Updated May 25, 2024

Run your business smarter 🪄

TypeScript 5,272 482 Updated Oct 16, 2024

Open-source link management infrastructure. Loved by modern marketing teams like Vercel, Raycast, and Perplexity.

TypeScript 18,391 1,988 Updated Oct 17, 2024

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer Pipeline with Voxel Cone Tracing/Global Illumination

C# 225 18 Updated Oct 9, 2024

OpenCL is the most powerful programming language ever created. Yet the OpenCL C++ bindings are cumbersome and the code overhead prevents many people from getting started. I created this lightweight…

C++ 307 36 Updated Sep 18, 2024

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 2,850 442 Updated Oct 9, 2024

This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler.

C++ 19,474 4,018 Updated Oct 16, 2024

c-ray is a small, simple path tracer written in C

C 797 44 Updated Oct 12, 2024

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

C++ 1,172 119 Updated May 29, 2022

Code Snippets + Tricks & Tips to help Pine Script developers

388 69 Updated Aug 22, 2019

A Vulkan renderer written from scratch on stream

C++ 1,286 73 Updated Oct 13, 2024

One stop solution for all Vulkan samples

C++ 4,267 637 Updated Oct 7, 2024

C++ examples for the Vulkan graphics API

GLSL 10,290 2,029 Updated Oct 11, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,737 1,880 Updated Oct 17, 2024

MoonRay is DreamWorks’ open-source, award-winning, state-of-the-art production MCRT renderer.

CMake 4,295 253 Updated Jul 29, 2024

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C++ 14,998 1,944 Updated Oct 9, 2024

The Physics engine that accompanies the book "Game Physics Engine Design"

C++ 934 262 Updated Sep 25, 2023

🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

C++ 17,830 1,379 Updated Jun 25, 2023

A real-time, GPU-driven method to generate 2D curves from 3D mesh’s contour.

C# 238 28 Updated Oct 4, 2023

Main Web Site (Online Books)

HTML 8,754 859 Updated Oct 5, 2024

Custom build of blender with some extra NPR features.

C++ 967 126 Updated Oct 15, 2024

Realtime 3D rendering engine

C++ 668 33 Updated Oct 11, 2024

Official mirror of Blender

C++ 13,045 1,976 Updated Oct 17, 2024

Kirikiri Z Project

C++ 757 116 Updated Mar 24, 2024

2.5DCCG made with Unity for Android

C# 4 Updated Jun 9, 2024

One stop shop for getting started with the Vulkan API

Makefile 1,918 166 Updated Oct 17, 2024
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